A single hinge joint should be applied to a gameobject the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
Unity hinge joint door example.
This joint restricts the movement of a rigid body to follow the movement of the rigid body it is attached to.
In unity you can relate two bodies to transform by parenting one to the other.
A gameobject s functionality is defined by the components attached to it.
Physics hingejoint rigidbody hinge motor joint joints 2d collision door rotation rope anchor spring javascript connectedbody rigidbody2d axis animation c swinging submesh unity 5 hang wheel collider.
But this joint can be used to do the same.
Unity 4 6 hinge joint broken in asset bundles.
How to open doors on a hinge like a real door.
Also this joint is used when you want two connected bodies apart.
The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.
Multiple hinge joints can also be strung together to create a chain.
The hinge joint 2d component allows a gameobject the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
A gameobject s functionality is defined by the components attached to it.
More info see in glossary controlled by rigidbody a component that allows a gameobject to be affected by simulated gravity and other forces.
Add a joint to each link in the chain and attach the next link as the connected body.
Add a hinge joint and apply a one time force and if the door exceeds a certain angle stop applying the force.
This joint simulate pendulum.
More info see in glossary the hinge will rotate at the point specified by the anchor property moving around the specified axis property.